AI Insights · Timothy · April 2024
Top 5 Superhero Games on iOS in New Zealand Q1 2024
Discover the performance of the top 5 superhero games on iOS in New Zealand for the first quarter of 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 superhero games on iOS in New Zealand showcased varying degrees of success in terms of weekly downloads, revenue, and active users. Below is a detailed performance overview of each application, based on data from Sensor Tower.
One Punch Man World from Crunchyroll Games, LLC, saw an initial surge in weekly downloads, starting at 3.6K in the week of January 29, but declined sharply to around 50 by the end of March. Weekly revenue peaked in the second week of February at approximately $800 but dropped to around $40 by late March. Active users also experienced a significant decline, beginning at 2.9K and falling to around 236 by the end of the quarter.
Marvel Contest of Champions by Kabam Games, Inc., had a mixed performance. Weekly revenue peaked in early January at $5.2K, with another high of $4.7K in mid-February. Downloads fluctuated, with a high of 297 in the second week of January and a low of 18 in mid-March. Active users remained relatively stable, starting at 756 and ending at 526.
The Superhero League from Lion Studios saw modest weekly downloads, peaking at 184 in late January and 125 in the final week of March. Revenue remained minimal throughout the quarter, with occasional spikes, such as $66 in the last week of March. Active users started at 554, peaking at 608 in early February, and fluctuated around 364 by the end of March.
Super Fighter 3: Open City by Starplay Games showed a steady increase in weekly downloads, starting at 95 in early January and peaking at 218 in the last week of March. Revenue also saw a gradual increase, with a peak of $75 in mid-March. Active users demonstrated a consistent upward trend, beginning at 426 and reaching 504 by the end of the quarter.
Mashup Hero: Superhero Games from HOMA GAMES had a relatively stable performance. Weekly downloads remained steady, with minor fluctuations, peaking at 117 in late January. Active users saw slight variations, starting at 254 and ending at 268 by the end of March.
For more detailed insights and data, visit Sensor Tower.